Visual Identity
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Sol Mamy’s visual identity is a closed system: every element below — species, proportions, palette, marks, helmet, membrane, connector — is fixed and must render identically across every costume, pose, and camera angle. Nothing here is a style suggestion; it is what makes her recognizable as Sol Mamy rather than “a raccoon character.”
Species & silhouette
Section titled “Species & silhouette”Sol Mamy is an anthropomorphic female raccoon. Her silhouette — the raccoon mask, the ears, the tail, and her proportions — must read correctly as a flat, single-color shape at sizes as small as 16px, regardless of costume. This is the hardest invariant to preserve: whatever else changes in a variant, the silhouette test must still pass.
Front-facing portrait — silhouette and full identity clearly readable.
Face & features
Section titled “Face & features”- Mask — the raccoon’s natural dark eye-mask pattern. Fixed, identity-defining.
- Eyes — warm amber, with a distinct cyan catchlight.
- Ears — raccoon-natural, always visible, even under a helmet.
- Tail — fluffy, dark-striped, visible in standard poses at least 70% of the time. The tail is a primary silhouette element, not incidental detail.
- Fur — brown-gray, realistic raccoon coloring and texture — never simplified or cartoon-flattened.
- Proportions — realistic, adult, not chibi.
- Hands — standard five-fingered hands, consistent with her human-proportioned body throughout.
Body figure
Section titled “Body figure”- Height: fixed at 163–165 cm.
- Head-to-body ratio: approximately 7 to 7.5 heads tall — a small head relative to body height, which is what keeps the proportions reading as adult rather than child-like.
- Torso: short relative to leg length, with a high hip line, so the legs read long relative to total height.
- Waist-to-hip ratio: approximately 0.65–0.7 — a pronounced curve from waist to hip. This is the single most important line for the figure to read clearly as female from any angle, including directly from behind with the face not visible.
- Bust and hips: clearly present and fixed in size — identical across every image, pose, and costume.
These proportions are an identity invariant, at the same level as the mask, ears, and tail. Any rendering that reads as masculine or androgynous from behind has failed this requirement.
Palette
Section titled “Palette”Pearl-white (base), cyan/teal (branch accent), and pink (clan accent, multi-element — appearing across the bow, collar/lapel trim, gloves, belt/pouch, and boot panels together, never confined to one element). No gold anywhere on the suit itself. The cyan/teal is drawn from the Brand Book’s own core color (see Brand Book — Color System); it is not an independently chosen costume color.
Cyan/teal signals her Keeper branch; pink signals her Lunaris Concord clan allegiance — see Story & Universe Book for the full insignia system.
Standard lighting & render style
Section titled “Standard lighting & render style”House-style lighting is a single light source, top-left, at approximately 45 degrees, unless a specific expression calls for a different tone. The render style is semi-realistic and polished — textured and detailed, never a flat cartoon and never a hand-drawn/sketch style.
Helmet
Section titled “Helmet”Sol Mamy always wears an open-face, hard-shell helmet: a hard pearl-white shell with the ears visible and the face and muzzle exposed to open air — never a sealed transparent visor or dome.
The helmet’s lower rim ends at cheek/jaw height. Her chin, jaw, and neck stay exposed below the rim; the helmet never wraps under and encloses the chin, regardless of costume. This shape never changes between costume variants.
Helmet shape and rim boundary clearly visible — the rim ends at cheek/jaw height; chin, jaw, and neck stay exposed below it.
Face membrane
Section titled “Face membrane”Her face is not covered by a mask or solid visor. A thin, subtle, near-invisible line of cyan light traces only the edge of the face opening — her fur and face stay clearly visible through it. This membrane is what makes the helmet a sealed, life-support system while keeping the face visually open; it never appears as a solid colored fill across the face, and it is never completely absent either — both would be a departure from her design.
The SOLMAMY mark
Section titled “The SOLMAMY mark”Her name mark, SOLMAMY, is fused with no space between the two halves, rendered in two colors: “SOL” in solid pink, “MAMY” in solid cyan. It is never written “Sol Mamy” (spaced) as a rendered mark — that spaced, title-case form is reserved for her personal name in prose. It is never “SOLMEME” — SOLMEME is a separate entity, and its name never appears on Sol Mamy (see Mark Relationship).
The mark appears in three places: on the front of the helmet, on the chest, and on the back of the helmet directly above where the rear connector emerges. All three instances use the same fused, two-color treatment.
Front helmet and chest instances of the mark.
Rear helmet instance, directly above the compact rear connector.
The Status Crest
Section titled “The Status Crest”At every one of eight fixed locations — helmet forehead, chest, shoulder patch, belt buckle, connector’s metal clip, both boots, and the rear helmet (above the rear wordmark instance) — Sol Mamy carries the same small mark: three stacked chevrons, apex pointing up, evenly spaced and identical in size, all three lit with a blue-to-cyan/indigo gradient glow (no unlit or dim chevrons at any of the eight locations). At the front helmet and chest, this mark, the Status Crest, sits directly above her SOLMAMY wordmark; the rear-helmet instance sits above that wordmark’s own rear instance the same way. Full design history: Story & Universe Book’s own insignia system.
Status Crest visible above the chest wordmark, full-body front view.
Flanking marks
Section titled “Flanking marks”Two additional marks flank the Status Crest on the front of the helmet only, never anywhere else: on the left, a pair of nested crescents with their open side facing the Crest, signaling her clan allegiance; on the right, three lines radiating outward from a rounded shape, signaling her branch and rank. Both glow with a soft, steady cyan-pink light and never appear on the chest or the back of the helmet.
Rear connector
Section titled “Rear connector”A living, bio-technological connector — named the Energy Braid in Story & Universe Book (objects-and-artifacts.md) — emerges from the back-center of her helmet: a thick, three-strand braided cord in pink/teal/white, ending in a metallic clip. It never fully retracts: roughly 10cm always stays visible even at rest. Extended, it reaches to about waist length. Its story origin and function are covered in Story & Universe Book — Objects & Artifacts; this is the visual fact.
Connector compact, at rest.
Connector fully deployed, extended to roughly waist length.
Any other book (Media, Game, Talking-Head) that needs to describe how Sol Mamy looks cites this chapter rather than re-describing her appearance independently. A visual detail this chapter doesn’t cover is a real gap to flag here, not something to invent downstream.
Part of the SOLMEME Brand Documentation System. Content status (Canonical/Proposed/Open/etc.) is this book’s own axis; ownership/rights are separate — see OWNERSHIP_AUTHORITY.md at the documentation system’s root.