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World/Universe Presentation Principles

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Any reference to Sol Mamy’s world, the Lunar Vault, or other canon elements inside a game context must match Story & Universe Book’s status for that element exactly — a Proposed or Open canon element (e.g. specific artifact names, antagonist names) cannot be presented in a game as if it were settled Canon.

  • Canon elements (the Lunar Vault as an institution, the Lunar Vault Module as a prop) may be referenced as fact.
  • Proposed elements (specific artifact names, antagonist concepts) and genuinely OPEN/UNRESOLVED elements (the accident’s actual cause — only its narrative device, a debris-field shortcut, is Proposed; no source confirms it as the final cause) may inspire game content but must not be presented as final in any player-facing material without being flagged, or without first being resolved at the Story & Universe Book level. Story & Universe Book’s own Open Canon Questions chapter treats the accident’s cause as more open than Proposed, a distinction this line respects rather than lumping all three items into one undifferentiated bucket.

Whether any specific game concept’s fictional antagonists/threats correspond to Story & Universe Book’s own draft antagonist concepts, or are independent, has not been reconciled. See Story & Universe Book — Open Canon Questions.


Part of the SOLMEME Brand Documentation System. Content status (Canonical/Proposed/Open/etc.) is this book’s own axis; ownership/rights are separate — see OWNERSHIP_AUTHORITY.md at the documentation system’s root.