Game Brand Documentation
Purpose
Section titled “Purpose”Brand rules for how SOLMAMY presents itself inside game contexts — SOLMAMY being the planned company/ecosystem Sol Mamy is mascot of, a separate entity from SOLMEME (the peripheral, monthly-released memecoin persona; see Brand Book — Terminology). This document does not cover game mechanics, economy, engineering, or any technology-stack decision (engine, backend, etc.) — those belong to game design/engineering documentation, produced elsewhere, and are explicitly out of scope here regardless of what research exists for any specific game concept.
In scope: mascot appearance in-game, logo/mark usage, color, typography, tone, visual language, UI brand language (only where it is genuinely brand-level, not a UX/engineering decision), allowed/prohibited brand presentation.
Out of scope: gameplay systems, combat/progression/economy design, backend architecture, any specific engine or technology choice.
Vault Defender’s status
Section titled “Vault Defender’s status”Vault Defender is SOLMAMY’s planned ecosystem/community game concept — it is not a core-business pillar (planned core: Launchpad, Analytics, Reputation; see Brand Book — Foundation). This document governs its brand presentation only; game mechanics/economy are out of scope regardless of what game-design research exists.
Status of this document
Section titled “Status of this document”Structural framework only. No brand-specific source material for any game context has been produced yet — this is a real, current gap, confirmed by direct search, not an oversight. This document establishes the correct chapters and inherits Brand Book and Mascot Book’s existing rules; every game-specific fact below is marked as a gap rather than invented.
Ownership & Provenance
Section titled “Ownership & Provenance”This book is part of the SOLMEME Brand Documentation System. The materials created within this project, and the rights to them, belong to Lavatti Union — see OWNERSHIP_AUTHORITY.md (the system’s single canonical source for this fact) for the full statement. This book applies Brand, Mascot, and Story & Universe facts to game contexts; it does not itself grant, license, or transfer any right. A game team building from it does not become the owner of the underlying system by doing so.